Caident Docs

Piping & Auto-Routing

Caident Design pipes a floor in two layers of intent: you draw the runs that matter (manual pipes), and auto-routing grows the rest of the tree from them — rectilinear branches to every head, dodging walls, staying inside the boundary.

Devices that anchor the network

DeviceToolNotes
RiserDevices → RiserTypes Water / Antifreeze; per-type diameter (1–3″) and material (Copper / CPVC / Steel). Placing one pops a draggable riser detail card on the canvas.
Water sourceDevices → SourceOne per plan (the tool disables itself once placed). Holds the flow-test data — see chapter 11.
Water meter / BackflowDevices → Meter / BackflowUnderground equipment; sized in the Inspector; right-click → Rotate 90°.

The internal network (per space) connects sprinklers through branch lines; the underground network (one plane for the whole project) connects the source, meters/backflows, and risers.

Manual pipes — how you steer the router

Arm Pipe and click twice; the run locks to horizontal or vertical. Manual pipes are the highest-leverage tool in the app:

Every manual pipe becomes part of the routed tree's trunk. Draw your main where you want it — down the hallway, along the beam line — and auto-routing branches from it to the heads.

  • Edit in the Inspector or by right-click: network (above-ground / underground), material, diameter.
  • Endpoints drag with snapping; the whole pipe translates.
  • Deleted a routed span you didn't like, and it came back on the next route? Draw the run you do want as a manual pipe — that pins it.
A hallway main drawn manually, before routing.
A hallway main drawn manually, before routing.

Running the router

  • ▶ Route Pipes (tool dock) or Edit → Run auto-route on all — route now.
  • Edit → Auto-route on edit (also in Settings) — when on, the network re-routes automatically after every layout change. When off, the network freezes and is saved with the project.
  • Edit → Optimize selected line — straightens/re-optimizes just the selected routed run.
The routed network.
The routed network.

What the router honors:

  • Barriers — routed pipe never crosses a barrier line. Draw barriers along bearing walls you can't penetrate.
  • The space boundary — if the space has one, pipe stays inside it.
  • T-junctions — branches tap mid-pipe, inheriting the host pipe's material and diameter.
  • Manual pipes — always in the tree, never rerouted away.

There is no 3-D routing. Floors connect through vertical pipes feeding the underground/riser plane, and the router treats each space as its own 2-D problem — which matches how residential systems are actually laid out.

Editing routed pipe

Select any routed segment:

  • Material / diameter — Inspector chips or right-click (choices come from the pipe table). Select several segments to bulk-edit; mixed values show "varies".
  • Drag the segment body perpendicular to its run to shift it; drag its end handles to slide the junctions.
  • Labels — right-click → Show material labels on all pipes; drag a label along its pipe to place it.
  • Delete removes the span (the next full re-route may legitimately re-grow pipe there — pin with a manual pipe instead if you're overriding the layout).

Pipe defaults & converting materials

View → Pipe defaults… sets what new pipe is made of, per network:

The Pipe defaults dialog.
The Pipe defaults dialog.
  • Internal (above ground) — default 1″ CPVC.
  • Underground — default 1″ PVC.
  • Convert existing piping — stamps one material/diameter onto every span in the project (routed and manual). One undo reverses the whole conversion.

Vertical pipes (multi-floor)

A vertical pipe is the riser/drop connecting two stacked spaces:

  1. Make sure the two spaces are aligned (chapter 5 — the tool's tooltip walks you to it if not).
  2. Arm Vertical Pipe, click the location, and enter the length (default 9 ft; accepts 9-6) and diameter.
The Vertical pipe dialog.
The Vertical pipe dialog.

The pipe appears as a linked terminal on both spaces — drag one and the partner follows. Right-click → Edit length to change it later. Upper-floor sprinkler elevations are computed through this pipe from the lower floor's ceiling.

Barriers and boundaries

  • Barrier — two-click wall line the router must respect. Draggable by endpoint or whole line.
  • Boundary — one polygon per space; click vertices, Enter (or click the first vertex) to close. With a boundary present the tool button clears it instead.

A boundary that doesn't actually contain the space's sprinklers is ignored — the floor routes unconstrained. If routing seems to ignore your boundary, check that the heads are inside it.

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